Eidos Montréal Cuts 124 Jobs as Studio Head David Anfossi Exits

Original: Eidos Montréal Lays Off 124 Employees as Studio Head David Anfossi Departs View original →

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Gaming Mar 31, 2026 By Insights AI (Gaming) 2 min read 1 views Source

This r/pcgaming post centers on TwistedVoxel’s March 30, 2026 report about staffing cuts at Eidos Montréal. According to the report, the studio used an official LinkedIn statement to announce both a workforce reduction and the departure of Head of Studio David Anfossi. The company said 124 employees are affected, and described the move as the result of changing project needs across both production and support teams.

The combined nature of the announcement is what makes it especially consequential. This is not only a headcount reduction but also a leadership transition at the same time. Eidos Montréal said the layoffs are not a reflection of the talent, dedication, or performance of the people affected, and stressed that supporting impacted employees is its immediate priority. At the same time, the company confirmed that Anfossi will step down after many years as studio head, with a transition plan now underway while new leadership is determined.

What is confirmed so far

  • The announced reduction affects 124 employees.
  • The company says the impact reaches across production and support teams.
  • Eidos Montréal attributes the move to changing project needs.
  • The studio says the decision is not a judgment on employee performance.
  • David Anfossi is departing and a leadership transition process is in progress.

What remains unclear is just as important as what has been disclosed. The statement, at least in the reporting now circulating, does not identify which projects are being scaled back or reshaped, and it does not name a successor. That means the current picture is limited to the scope of the cuts, the company’s explanation for them, and the fact that a top management change is happening in parallel. Even within those limits, the announcement suggests a studio-wide operational reset rather than an isolated department adjustment, because both production and support functions are affected.

For industry observers, this matters because layoffs continue to arrive alongside project reprioritization rather than formal cancellations alone. Still, the safest reading is the narrow one grounded in the official statement: Eidos Montréal is reducing staff, tying the decision to changing project needs, and moving into a new leadership phase after Anfossi’s departure. The next important development will be whether the studio later clarifies its project structure or identifies the leadership team that will take over after the transition.

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