Saints Row Design Director Says Franchise Is 'Dead' After Embracer Ghosted His Prequel Pitch
Original: 'I think the franchise is dead': Saints Row design director says IP owner 'ghosted' his prequel pitch View original →
Saints Row Design Director Believes Franchise Is Dead
Chris Stockman, who served as design director on the original Saints Row (2006), has spoken out on Discord about the bleak future of the franchise. According to Stockman, IP owner Embracer Group has completely ignored his pitch for a prequel.
A Promising Pitch Left on Read
Last November, Stockman posted on the Saints Row subreddit that he had been asked to create a pitch for a Saints Row reboot, calling it a dream becoming a little more than just dreams. But the follow-up was grim.
"I think the franchise is dead, unfortunately," Stockman wrote on Discord. "I get the sense that Embracer has zero ability to do anything with it. I tried my best to offer a path forward but they've ghosted me."
His Vision: A 1970s Prequel
Stockman had envisioned a period-piece prequel set in the 1970s, following a crew of teenagers who grow up to become the main characters of the original Saints Row. The concept would have leaned heavily into 70s aesthetics — big Afros, bell-bottoms, and the era's iconic music.
He was openly critical of the 2022 reboot, which received mixed reviews (61-65 on Metacritic) and led to the closure of original developer Volition. "There's a level of expectations for a Saints Row game, and they missed the mark on all of them," Stockman said.
Embracer's Silence and the Franchise's Uncertain Future
Embracer Group acquired Volition along with the Saints Row IP, but the studio was shut down after the reboot's poor performance. With Embracer seemingly uninterested in reviving the franchise and Stockman's pitch going unanswered, the future of Saints Row looks increasingly dim. The original series had a dedicated fanbase who appreciated its gritty-but-comedic approach to open-world action — a niche that appears to have been abandoned entirely.
Related Articles
Mega Crit's April 17 roadmap for Slay the Spire 2 lists Steam Workshop support, more languages, The Bestiary, experimental game modes, a new character, alternate Act 2 and Act 3, and no release dates.
2027 is the launch window for Dragon Ball Xenoverse 3, with PlayStation 5, Xbox Series X|S, and Steam listed on Bandai Namco's product page; Dimps says the reveal happened at Dragon Ball Games Battle Hour 2026 in Los Angeles.
€1,139 buys the Playnix Console Batch #2 with a Ryzen 5 six-core CPU, Radeon RX 9060 XT 16GB, 16GB DDR4 RAM, 512GB SSD, PlaynixOS, and an 8BitDo Ultimate 2 controller; the product page listed 48 units in stock.
Comments (0)
No comments yet. Be the first to comment!