Minecraft Dungeons II Announced for 2026 With Broad Console and PC Launch

The dungeon-crawling spin-off is getting a sequel

On March 21, 2026, Gematsu reported that Xbox Game Studios, Mojang Studios, and Double Eleven have announced Minecraft Dungeons II for PlayStation 5, Xbox Series, Switch 2, Switch, and PC. Gematsu links the announcement to the official Minecraft Live recap and to the game’s new storefront listings on Steam and the Microsoft Store.

That platform spread is immediately notable. Microsoft is not positioning the sequel as a narrowly gated ecosystem product. Instead, it is using a broad multi-platform rollout that matches the first game’s family-friendly reach while still giving the new sequel a clean marketing reset.

What the first public materials confirm

Gematsu quotes the official overview describing the game as an “all-new action RPG adventure” built around high-stakes encounters, new challenges, and never-before-seen locations. The Steam page adds practical detail: it lists Mojang Studios and Double Eleven as developers, Xbox Game Studios as publisher, and says the next chapter begins in fall 2026, while the release field remains broadly marked as 2026.

The store page also signals the feature direction. It lists single-player, online co-op, and cross-platform multiplayer, which suggests the sequel is being positioned less as a one-platform release and more as a shared live audience across hardware families.

Steam page details matter here

Early store data can sometimes be more revealing than a teaser trailer. In this case, the Steam page says the game supports 17 languages and includes a short description centered on returning to the world of Minecraft Dungeons to confront a new threat. At crawl time, the listing had no user reviews yet, which is expected this far ahead of release, but the page already functions as a firm public commitment that the sequel is moving through the standard commercial pipeline.

Signal from r/Games

The linked r/Games post reached 470 points and 64 comments at crawl time. That is a strong early signal for a reveal post, especially for a spin-off series rather than a core Minecraft release.

Why this matters

The sequel matters because it shows Microsoft still sees room for the Minecraft Dungeons formula: an approachable action RPG built around co-op, shared progression, and broad platform reach. If the team can expand the original’s structure without losing the accessibility that made it work, Minecraft Dungeons II could occupy a valuable middle ground between family-friendly brand extension and a deeper action RPG sequel.

Source: Gematsu · Steam page · Minecraft Live recap · Reddit discussion