PlayStation ends new-game disc production in January 2028; existing disc releases unaffected

New games releasing on PlayStation consoles will stop getting physical disc production starting in January 2028. Sony Interactive Entertainment posted the change on PlayStation Blog on July 1, saying future releases will be available through PlayStation Store and at retailers in digital formats only.

The most important player-facing detail is the cutoff. Sony says the transition does not affect games that already released on disc, or games that will release in disc format before January 2028. That leaves existing PS5 disc libraries and already planned disc launches outside the immediate change, while setting a clear line for new releases after the date.

Retail does not disappear from the wording. Sony still refers to retailers, but only for digital formats, which likely points to download codes, vouchers, account credit, or similar purchase paths rather than pressed discs. The practical change is about ownership and transferability: used sales, lending, borrowing, local archiving, and collecting become harder when a new release exists only as a digital license.

The r/Games thread was posted on July 1 at 12:01 UTC and drew more than 5,600 points and 2,500 comments. The discussion quickly moved from the blog post to PS6 expectations, with users asking whether Sony’s next console will include any disc-drive option for older games. Other high-voted comments focused on resale, lending, delisting risk, and the loss of cheaper physical-market alternatives.

This is not a single-game distribution change. It resets the default for PlayStation console releases after January 2028. For players who buy discs for resale, preservation, lending, or offline certainty, the purchase decision shifts from shelf availability to account access, platform policy, and how long Sony and publishers keep digital licenses and downloads available.