Guild Wars 3 targets PC and PS5 without a subscription or battle pass

Guild Wars 3 is now positioned as a PC and PlayStation 5 MMORPG, and ArenaNet is signaling a monetization model without a subscription fee or paid battle pass. The r/Games thread was posted on June 8 at 17:09 UTC and points to reporting around studio head and game director Colin Johanson's comments.

ArenaNet's announcement material gives the broader context: the Guild Wars franchise has been playable without a required subscription since the original game launched in 2005, and the series has reached more than 29 million players. Guild Wars 3 is being framed as a continuation of that no-subscription identity rather than a pivot toward a monthly fee.

The platform detail is also concrete. Guild Wars 3 is listed for PC and PlayStation 5, which makes it a console step for a franchise that has historically lived on PC. ArenaNet has not locked down a final release date or retail price in the public materials surfaced by the Reddit thread and related coverage.

Community reaction on Reddit is positive but not uncritical. Players broadly welcome the lack of a subscription and battle pass, while several comments immediately ask what the cash shop, cosmetics, boosts, and expansion cadence will look like. Some compare the likely structure with Guild Wars 2's Wizard's Vault, which functions like a free seasonal reward track rather than a paid pass.

The confirmed player-facing points are the PC and PS5 target platforms, the franchise's long no-subscription history, and ArenaNet's current commitment away from battle-pass pressure. The unresolved parts are price, beta timing, launch window, and how aggressively cosmetic or account convenience sales will be used after release.