Bungie Moves to Fix Marathon’s $10 LUX Bundle and Ease Early Friction

Bungie is moving quickly on two of the loudest early complaints around Marathon: monetization friction and opening difficulty. In a March 7, 2026 report, IGN said Bungie confirmed a near-term change to the $10 LUX bundle and outlined early notes for the first gameplay patch due next week.

The monetization fix is extremely specific. Bungie says the $10 currency bundle will increase from 1,100 LUX to 1,120 LUX. That matters because a runner skin costs exactly 1,120 LUX, which meant players previously had to buy 1,100 LUX and then spend another $5 for 500 more LUX just to clear the final 20 LUX gap. Bungie also says it will credit 20 LUX to players for each $10 bundle purchased before the change takes effect.

IGN says Marathon's $10 Battle Pass remains a separate source of criticism, with players complaining about weak value and the lack of premium currency returns. Sticker restrictions have also been a point of frustration because not every weapon supports them. Bungie did not announce a full redesign here, but it did say it is discussing how to improve the overall value players feel when they spend in Marathon.

Early patch changes

Objective nav point visibility increases from 10m to 20m.

Perimeter gets more possible Med Cabinet and Munitions Crate spawns.

Free MIDA, CyberAcme, and Arachne Sponsored Kits start with more ammo.

Existing $10 LUX bundle buyers receive 20 LUX per purchase.

The broader signal is important. Bungie is acknowledging that even small pricing traps and early progression pain can damage sentiment fast in a live-service release. At the same time, the patch notes suggest the studio is not abandoning Marathon's extraction shooter identity, only reducing some of the harshest onboarding friction. As of March 7, 2026, the remaining question is whether these quick changes are enough to stabilize perception, or whether players keep pressing Bungie on the Battle Pass, sticker limits, and the overall difficulty curve.