r/pcgaming: Resident Evil Requiem Opens as 2026's Best-Selling Game in the U.S.

The Resident Evil Requiem sales post on r/pcgaming matters because it highlights more than another successful franchise launch. According to IGN's March 20, 2026 report on February 2026 U.S. sales, Resident Evil Requiem debuted as the best-selling game of the month and also the best-selling game of the year so far. That is a strong opening for any major release, but it stands out even more because IGN's game metadata lists the U.S. release date as February 27, 2026.

What the report says

IGN summarized the broader market context by saying January 2026 had been an unusually slow month, while February brought a steadier flow of new releases that reshuffled the U.S. charts. Resident Evil Requiem emerged as the headline result. The report's excerpt is clear: the game finished February as the top seller for the month and, at the same time, the top seller for 2026 year-to-date.

IGN also identifies the game's initial U.S. release platforms as Nintendo Switch 2, PlayStation 5, Xbox Series X|S, and PC. Even without a platform split, that matters for PC gaming audiences because it shows the title was part of a full multiplatform launch rather than a staggered console-first rollout. When a game can hit both monthly and year-to-date number one so quickly, it suggests the launch-week demand converted into immediate sales at scale.

Why the timing is impressive

A late-February release does not have much calendar runway inside the month. That means Resident Evil Requiem reached the top position in a compressed sales window. In practical terms, Capcom did not just benefit from franchise familiarity; it appears to have translated launch visibility into immediate commercial momentum. For publishers, that is one of the clearest signs that pre-launch marketing, franchise recognition, and day-one availability lined up successfully.

This also says something about the shape of the 2026 market so far. Early-year charts can be volatile because there are fewer releases competing for the top spots, but a game still has to arrive with enough weight to overtake whatever is already there. Resident Evil Requiem evidently did that almost immediately.

What comes next

The next major question is whether Capcom shares harder unit-sales details or platform mix in a later earnings update.

It will also be worth watching whether the U.S. result is mirrored in Europe and Japan.

For PC players, follow-through matters too: long-tail sales usually depend on technical stability, word of mouth, and post-launch support.

Even with only the top-line sales framing available here, the signal is strong. Resident Evil Requiem did not just open well. It opened well enough to become February 2026's U.S. sales leader and 2026's year-to-date leader almost immediately, which is exactly the kind of chart performance that turns a big launch into a broader market story.