Sony Records $560 Million Loss on Bungie Acquisition as Marathon Struggles

The Price of the Bungie Acquisition

When Sony acquired Bungie for $3.6 billion in 2022, it was hailed as a bold move to bolster PlayStation's live-service ambitions. Four years later, the deal has become one of the most costly acquisitions in gaming history. Sony's Q4 FY2025 results show a $560 million impairment charge against Bungie's intangible assets, with the full-year total reaching approximately $765 million in Bungie-related losses.

Marathon's Disappointing Launch

Bungie's first new IP in over a decade, Marathon, launched on March 5, 2026. Two months in, the extraction shooter has failed to crack the weekly top-10 most-played lists on PS5, Xbox Series X/S, or PC. On Steam, concurrent players hover between 10,000 and 15,000 — modest numbers for a major studio's flagship title, despite generally positive reviews.

Destiny 2 Hits Historic Lows

Compounding Marathon's struggles, Destiny 2 — Bungie's flagship franchise — is at its lowest Steam concurrent player count ever. The simultaneous weakness of both live-service titles has placed Bungie's expensive operational structure under intense scrutiny.

What Comes Next

Sony has warned that additional losses from the Bungie acquisition are possible in FY2026. Bungie has already undergone multiple rounds of mass layoffs since the acquisition and replaced CEO Pete Parsons. Industry observers suggest that without aggressive interventions — such as cutting Marathon's $40 price or running free trial weekends — a meaningful turnaround seems unlikely in the near term.