PlayStation Patents 'Soft Pause' System That Keeps Games Running While You Step Away

Sony Patents Soft Pause System for PlayStation

Sony has filed a patent for a new Soft Pause feature that keeps a game running while reducing gameplay intensity for the player, offering a middle ground between fully playing and fully pausing.

How Soft Pause Works

According to the patent documentation, the Soft Pause system offers several mechanisms:

Time dilation: Slowing down in-game time to give players breathing room

Difficulty reduction: Temporarily lowering the game challenge level

Enhanced player assists: Boosting aim assistance and other helper features

Audio dampening: Reducing the intensity of game audio during the soft pause

The patent also describes an AI-assisted variant that analyzes incoming notifications or messages to determine their urgency, automatically triggering a soft pause when something important requires attention.

Community Reaction

Community reactions have been mixed. Many players question the need for such a feature when a standard pause button exists. However, the feature could prove genuinely useful for online multiplayer games or titles without traditional pause functionality like souls-like games, where interruptions can result in game-over scenarios.

Patents vs. Reality

A filed patent does not guarantee the feature will ever ship in a PlayStation product. Companies file patents on many technologies that never see consumer release. Whether Sony plans to implement this in a future PS5 update or next-generation console remains to be seen.