Reports tie some PS4/PS5 digital games to a 30-day check-in after a firmware bug

The core issue is a 30-day license refresh

Reports published on April 25, 2026 say some digitally purchased PS4 and PS5 games are now tied to a 30-day online check-in on recently updated systems. Notebookcheck says the behavior appeared after Sony's March 2026 console update, with affected titles showing validity dates on PS4 and throwing an error on PS5 once the period lapses. For players who expected already purchased digital games to remain usable offline without a recurring handshake, that is a meaningful shift.

The only explanation so far comes from Does It Play

The preservation-focused outlet Does It Play says it heard from an anonymous insider who described the problem as an unintended side effect. Insider Gaming quoted the outlet saying Sony had accidentally broken something while fixing an exploit and had known the surrounding UI was confusing. That explanation matters, but it is still unofficial. Sony had not published a formal statement at the time of writing.

The scope is still blurry, but the offline risk is easy to understand

Notebookcheck reported that some games installed before the March update were not affected, while newer digital installs were. The same report says setting a console as primary does not appear to remove the problem. If that reporting holds, the practical issue is simple: a player can own a digital game, keep the console offline, and still hit a point where the system asks to go online again before it will launch.

Reddit did not accept the bug explanation without a fight

At crawl time, the r/Games thread had 653 points and 167 comments. The reaction was skeptical. Some players treated the explanation as damage control rather than closure, while others focused on the preservation problem if a 30-day check-in ever becomes normal. Until Sony explains exactly what changed and what will be rolled back, that skepticism is not going anywhere.

Source: Insider Gaming · Notebookcheck · Reddit thread