Yup, Oblivion Remastered Is Still Broken a Year After Release

One Year Later, Nothing Has Changed

Digital Foundry has returned to Oblivion Remastered on its one-year anniversary, and the verdict is damning: the game is still broken. Despite an estimated 2.5 million Steam owners, Bethesda hasn't released a single PC patch since the 1.2 update in July 2025 — just three months after launch.

The problems are well-documented. Persistent hitching and stuttering, poor frame-time stability that worsens the longer you play, and frequent crashes combine to create an experience that ranges from "annoying" to "practically unplayable" depending on your tolerance for technical issues.

The root cause lies in the game's architecture. Bethesda chose to wrap the original game engine inside an Unreal Engine 5 front-end. Both engines are notoriously CPU and GPU intensive, and the combination results in frame-time stability problems that are difficult to address through software optimization alone — which may explain the sustained lack of patches.

A Pattern of Abandoned Remasters

Digital Foundry draws parallels with the Dead Space remake, another technically troubled remaster that appears to have been abandoned by its developers. Looking ahead, Halo: Campaign Evolved and the rumored Fallout 3 remaster face similar scrutiny, particularly given Microsoft's track record. Starfield's recent PS5 launch introduced new regressions on Xbox Series consoles, reinforcing concerns about post-launch support quality.

One potential bright spot is the upcoming Switch 2 version of Oblivion Remastered. Porting to the handheld might necessitate meaningful performance improvements that could be back-ported to other platforms — though early footage hasn't been encouraging.