Road to Vostok tops 250,000 Steam sales as Build 2 targets Q3 2026

250,000 copies gives the project runway

Road to Vostok has sold over 250,000 copies on Steam, according to the developer's April 25 "What's Next (Build 2)" update. The post says the Early Access launch has already secured funding for the full roadmap, which matters because the project is still being built without external funding. Antti says that position lets the game stay independent and turns previously risky content plans into work that can now actually be scheduled.

One more patch comes first, then a short break

The next step is not a flashy content drop. Antti says one more patch should arrive in 2-3 weeks, focused on missing launch content, bug fixes, and stability work for hardware setups that regressed after the first post-launch patch. If that build lands cleanly, he plans to step away briefly and return at the end of May, once Steam processes April sales payments. Several tasks will still be handed to contractors in early-to-mid May so progress does not stop completely while he is away.

The roadmap now has both money and dates behind it

The update also spells out how the new cash buffer is supposed to be used: roughly 85% for game content, 10% for brand building, and 5% for R&D and investing. The first large milestone is Build 2: Nomads, with an estimated Q3 2026 release. Its focus is AI and factions, including roaming Nomads, reputation changes tied to helping or attacking them, and an AI overhaul meant to cut CPU cost while widening behavior variety. Antti also says outsourcing has already started on new character models and faction variants.

The Reddit post on r/pcgaming reached 693 points and 75 comments at crawl time.

Source: Steam update · Reddit thread