Crimson Desert Patch 1.03.00 Adds New Skills, Weapon Display, and Broad Platform Upgrades

In its official April 11 patch notes, Pearl Abyss says Crimson Desert update 1.03.00 is now rolling out across Steam, PlayStation, Xbox, Epic Games Store, and Mac storefronts. The studio frames the release as a broad quality-of-life and systems patch, but the actual changelog is large enough to affect combat, traversal, interface clarity, accessibility, and hardware options all at once.

The biggest user-facing additions include a new Weapon Display option, a minimum font size setting, fast-forward speed controls, and new skills for each character. Pearl Abyss also says players can now use Abyss Nexus teleportation while mounted, falling, swimming, or climbing walls, which should reduce friction during open-world traversal. Combat and control updates also touch lock-on behavior in boss fights, companion utility, chained-combo behavior, and keyboard, mouse, and controller interactions.

On the technical side, the patch is notable for how many platform-specific features it introduces. The PC version adds Intel Arc GPU support, Intel XeSS 3.0, Intel XeSS Frame Generation, AMD Radeon Anti-Lag 2, and new graphics options such as Displacement Scale and Detail Decorative Mesh. Console users also get meaningful additions, including Enhanced Raytracing on PlayStation 5 Base and Xbox Series X, plus a PSSR Sharpness setting for PlayStation 5 Pro.

Because Pearl Abyss is combining gameplay fixes, UI cleanup, accessibility work, and graphics features in one update, patch 1.03.00 looks like a systems pass rather than a narrow hotfix. For current players, that usually means the studio is trying to improve the day-to-day feel of the game, not just repair a few broken edges. The next question is how quickly follow-up hotfixes arrive once this wider platform rollout is in players' hands and new edge cases appear across PC, console, and Mac.

Highlights from the patch notes

Weapon Display, minimum font size, and fast-forward speed options were added.

Traversal was loosened up by allowing teleportation while mounted or in motion states such as falling and swimming.

PC gets Intel Arc, XeSS 3.0, XeSS Frame Generation, and AMD Radeon Anti-Lag 2 support.