r/Games: Resident Evil Requiem Passes 6 Million Units as Capcom Tees Up Post-Launch Support

A high-scoring r/Games post pointed to a March 16 Capcom press release that puts Resident Evil Requiem past 6 million units worldwide. Capcom says the game reached that figure less than three weeks after its February 27, 2026 launch, making it the fastest title in the series to hit the mark.

That number matters on two levels. First, it confirms that Resident Evil Requiem is converting the franchise's long-running brand strength into immediate commercial momentum. Second, Capcom paired the sales milestone with a promise of ongoing support and additional game content, signaling that the publisher intends to treat the launch as the start of a longer commercial cycle rather than a one-and-done release.

Capcom's press release frames Requiem as a technical and tonal showcase for the current phase of Resident Evil. The company highlights photorealistic visuals, a deeper sense of immersion, and a two-protagonist structure built to balance fear with action. That framing suggests Capcom sees the title not just as another sequel, but as a flagship entry meant to define what modern Resident Evil looks like on the eve of the series' 30th anniversary.

What Capcom confirmed

Resident Evil Requiem launched on February 27, 2026.

Worldwide sales now exceed 6 million units.

Capcom says it is the fastest Resident Evil title to reach that milestone.

Additional game content and ongoing support are planned.

The series turns 30 on March 22, 2026, with anniversary plans including a Universal Studios Japan collaboration in 2026 and orchestral concerts in Japan, the US, and Europe.

The broader franchise backdrop is also strong. Capcom says cumulative Resident Evil sales exceeded 183 million units as of December 31, 2025, which helps explain why the company is pairing a fresh milestone with anniversary programming across multiple regions. If Capcom can sustain the current pace, Requiem will likely become one of the series' defining commercial benchmarks for this generation.

For players and industry watchers, the near-term question is whether Capcom's promised extra content is light post-launch support or a more substantial roadmap. Either way, the sales update gives the company a clear signal that Resident Evil still has room to scale globally without abandoning its survival horror identity.