Pokémon Pokopia Opens With 2.2 Million Sales in Four Days

A high-scoring r/Games post is pointing to an official March 12 release from The Pokémon Company and Nintendo saying Pokémon Pokopia has already sold more than 2.2 million units worldwide on Nintendo Switch 2. The companies say that figure covers the first four days after the game launched globally on March 5, and that 1 million of those sales came from Japan alone. Nintendo also says the total includes both physical and digital copies.

Those numbers matter because they put an official sales marker behind one of the first major Switch 2 releases. Pokémon is one of Nintendo's safest commercial bets, but Pokémon Pokopia is not a standard RPG follow-up. The press release describes it as the first slow-paced life simulation game in the Pokémon franchise, which makes the opening performance notable beyond raw brand power. The audience is not just showing up for a familiar name; it is showing up for a different type of Pokémon game.

The release also outlines what makes the project distinct. Pokémon Pokopia is planned and co-developed by The Pokémon Company, GAME FREAK, and KOEI TECMO GAMES. Players control a Ditto that has transformed to look like a human and rebuild a desolate world into a livable utopia with Pokémon companions. Nintendo says the in-game time is synchronized with the real world, with weather and day-night shifts designed to make the experience feel more like a routine life sim than a traditional battle-driven adventure.

That framing helps explain why the Reddit post picked up momentum so quickly. A strong launch for a slower, more domestic-style Pokémon game suggests Nintendo and The Pokémon Company can keep stretching the franchise into genres that were once treated as side experiments. It also gives Nintendo Switch 2 an early headline number at a time when platform owners want proof that new hardware is arriving with software that can pull broad audiences in immediately.

Nintendo's statement does not break down sales outside Japan or say how much of the total came from bundled promotions, but the four-day figure is still substantial by any conventional measure. For now, the simplest takeaway is the clearest one: Pokémon Pokopia has opened fast, the companies are confident enough to publish the number immediately, and r/Games responded as though this is one of the first truly breakout commercial stories of the Switch 2 cycle.