Resident Evil Requiem Shadow-Drops a Bonus Roguelike Mode

An Unannounced Major Update

Resident Evil Requiem has shadow-dropped a substantial roguelike bonus mode with no prior announcement. PC Gamer called it "absolutely fantastic," and the gaming community has responded enthusiastically, catapulting the news to the top of r/pcgaming.

What the Roguelike Mode Includes

This is not a simple survival wave mode. The update adds a full roguelike structure with multiple paths through various game environments. Players can apply on-the-fly "enhancements" that modify Leon's abilities mid-run, encounter new enemy variants exclusive to the mode, and battle through multiple boss encounters.

Multiple branching paths through existing game areas

Mid-run ability enhancement system

New enemy variants and boss fights

Points-based meta-progression for permanent unlocks across runs

Community Reaction

Community response is broadly positive, with many drawing comparisons to The Last of Us Part II's No Return mode. Some players note the mode currently feels focused on Leon's sections and hope for more character variety in future updates. Veterans of Capcom's Raid Mode from the Revelations series see this as a spiritual successor, noting that Capcom has a strong history of delivering compelling bonus modes that extend a game's lifespan significantly.