Xbox Game Pass April Wave Adds Hades II, Oblivion Remastered, and Call of Duty: Modern Warfare

A Strong First Wave for April

Xbox Wire published the first major Xbox Game Pass lineup update for April 2026 on April 7, and it is one of the service’s more varied waves in recent months. Instead of leaning on a single headline addition, Microsoft spread attention across prestige indie releases, a big remaster, a major shooter, and several day-one titles. The result is a schedule that broadens the catalog across genres while also giving subscribers multiple clear dates to watch over the next two weeks.

The biggest cluster arrives on April 14. That day brings Hades II to Cloud, Xbox Series X|S, Handheld, and PC, alongside Replaced and The Thaumaturge. Xbox Wire labels Replaced as a day-one Game Pass addition, positioning it as a cyberpunk-flavored 2.5D action title built around narrative exploration and fluid combat. Two days later, on April 16, The Elder Scrolls IV: Oblivion Remastered joins the library, followed by Call of Duty: Modern Warfare on April 17.

Day-One Titles Keep the Lineup Moving

The later April entries matter just as much. Vampire Crawlers launches into Game Pass on April 21 as another day-one release, while Kiln follows on April 23, also day one. Xbox Wire describes Vampire Crawlers as a turn-based, card-driven rogue-lite from the creators of Vampire Survivors, and frames Kiln as a pottery-themed arena game that mixes creation and destruction. That combination suggests Microsoft is using Game Pass not only to secure established catalog value, but also to surface stranger, more experimental releases that might otherwise struggle for attention.

Hades II: April 14

Replaced: April 14, day one

Oblivion Remastered: April 16

Call of Duty: Modern Warfare: April 17

Vampire Crawlers: April 21, day one

Kiln: April 23, day one

The full list also includes Final Fantasy IV, DayZ, Planet Coaster 2, Football Manager 26, Little Rocket Lab, and more. However, subscribers still need to pay attention to tier differences. Some titles are already available in Game Pass Premium and now expand to Game Pass Ultimate and PC Game Pass, while others only target specific combinations of cloud, console, handheld, and PC.

The broader takeaway is clear: Microsoft is treating April’s first wave as a statement about range. Big-name legacy content, current indie demand, and day-one experiments are all landing in the same window. For Game Pass, that mix is the real product. It is not just about how many games arrive, but about how often the service can offer subscribers something familiar, something new, and something timely at the same time.