Grand Theft Auto VI pre-orders open June 25 for PS5 and Xbox Series X|S
Original: Pre-orders for Grand Theft Auto VI will officially begin on June 25 on digital storefronts and at other select retailers. View original →
Grand Theft Auto VI pre-orders open on June 25, 2026 through digital storefronts and select retailers. Rockstar Games paired the date with new cover art, and Gematsu’s report lists the current launch date as November 19, 2026 for PlayStation 5 and Xbox Series X|S. The announcement does not add a PC release date, so the practical platform list remains current-generation PlayStation and Xbox consoles.
The missing piece for buyers is pricing. The r/Games thread was posted about two hours before this crawl and quickly moved into edition speculation: whether the base game stays at $70, moves higher, or arrives with a premium package that includes early access or multiplayer-related extras. One top comment framed the next week as the window for $90, $100, or extra-charge predictions, while others pointed back to Rockstar and Take-Two’s history with high-priced special editions.
That makes June 25 more than a storefront switch. It is the first date when players should be able to compare the base edition, physical availability at participating retailers, any digital deluxe version, and preload timing if storefronts expose it. The Reddit reaction is not just demand for the game; it is a price-watch thread. Source: r/Games, Gematsu.
Related Articles
No Rest for the Wicked version 1.0 is headed to PS5 in October 2026, but the Xbox version will not arrive alongside it. Moon Studios pointed to Series S work as the schedule problem, and Reddit discussion split over Microsoft’s lower-spec console requirement.
Reuters, citing The Information, says Microsoft has considered spinning out or restructuring Xbox as a wholly owned subsidiary, while Satya Nadella said Xbox must become a sustainable business after 25 years of investment.
Warhorse Studios' medieval RPG Kingdom Come: Deliverance II has achieved remarkable commercial success, surpassing 5 million copies sold within its first year, according to parent company Embracer Group's Q3 report.