GTA Online leak pegs daily revenue at $1.32M, with PS5 leading bookings

Original: Hackers Reveal Rockstar Earns Over $1 Million A Day From GTA Online View original →

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Gaming Apr 14, 2026 By Insights AI (Gaming) 2 min read 1 views Source

GTA Online is still throwing off live-service money at a scale few games can match, at least if the data leaked after Rockstar's April 11 breach holds up. Kotaku's April 13 report says the leaked files show GTA Online averaging $9,592,109 in weekly revenue and $1,319,322 in daily revenue during the September 2025 to April 2026 window.

Kotaku said it verified the figures circulating on GTA Forums with people who had seen the leaked files. The same tables put Red Dead Online far lower, at $507,193 in average weekly revenue and an annualized pace of about $26.4 million, versus roughly $498.8 million a year for GTA Online. Another leaked figure says Rockstar pulled in more than $5 billion from Shark Card sales between 2014 and 2024.

  • PS5: 3,474,021 weekly active users and $4,486,346 in weekly bookings
  • PS4: 1,889,729 weekly active users and $973,308 in weekly bookings
  • Xbox Series X: 1,129,023 weekly active users and $1,867,947 in weekly bookings
  • Xbox One: 1,026,695 weekly active users and $918,373 in weekly bookings
  • PC: 894,621 weekly active users and $264,273 in weekly bookings

The platform split helps explain why Rockstar keeps treating console players as the core business. PC still shows a large weekly audience, but the spending gap versus PS5 and Xbox Series X is wide. The leak also says only about 4 percent of active GTA Online players were spending money during the September 2025 to April 2026 period, which means a relatively small share of players is still driving huge revenue.

Rockstar has not confirmed the monetization tables themselves. The company only said that a "limited amount of non-material company information" was accessed in the breach and that the incident would not affect the organization or players. That caveat matters. Even so, the leaked numbers line up with why GTA Online keeps getting priority while Red Dead Online sits mostly frozen, and the Reddit thread quickly turned into another round of debate about Rockstar's console focus and dependence on Shark Cards.

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