PlayStation Asks Fans What Remakes They Want—Days After Closing Bluepoint Games
Original: Days after closing remake legend Bluepoint, PlayStation asks fans what remakes they want to see and gets a crash course in reading the room View original →
A Spectacular Timing Failure
Sony PlayStation has sparked intense community backlash after posting a social media poll asking fans what video game remakes they'd like to see—just days after closing Bluepoint Games, one of the gaming industry's most celebrated remake studios.
Who Was Bluepoint?
Bluepoint Games was renowned for its masterful handling of PlayStation's classic IP remakes. The studio was responsible for the acclaimed Shadow of the Colossus remake (2018) and the Demon's Souls remake (2020), both of which earned widespread praise for their fidelity to the originals while bringing them to modern visual and gameplay standards.
The Community's Response
The reaction to PlayStation's remake poll was swift and scathing. Fans pointed out the irony of asking about remakes while having just closed the studio best suited to make them. Comments highlighted Bloodborne as the obvious answer—a game fans have long hoped Bluepoint would remake or bring to PC.
Some commenters speculated the post may have been scheduled before PlayStation knew about Bluepoint's closure. Even so, most agreed the timing was deeply tone-deaf.
A Broader Strategic Concern
The Bluepoint closure is part of Sony's broader studio restructuring, amid a pivot toward live service titles and large-scale productions. The incident has renewed questions about PlayStation's commitment to its back catalog and the studios that once helped bring it to new audiences.
Related Articles
Sony PlayStation has shut down Bluepoint Games, the studio celebrated for high-quality remakes including Demon's Souls and Shadow of the Colossus. The closure comes after a cancelled live service project.
Sony officially announced a remake of the original God of War trilogy during PlayStation Showcase, coming exclusively to PS5.
Sony has filed a patent for a 'Soft Pause' feature that keeps a game running while reducing gameplay intensity, offering a middle ground between fully playing and fully pausing.
Comments (0)
No comments yet. Be the first to comment!