Bungie layoffs hit Destiny and Marathon teams, with project updates pushed to later
Original: Bungie: With great saddness, we are announcing a reduction in force as we recognize Bungie View original →
A July 14 r/Games post shared Bungie’s notice that the studio is making layoffs as part of a reorganization. The post was created about 9 hours before this crawl, placing it well inside the requested cutoff window. The submitter later corrected the title wording to “reorganize” and added that Bungie said the future of the studio and its projects will be shared at a later date.
The player-facing issue is what happens to Destiny and Marathon. In the same thread, the submitter cited Jason Schreier saying the layoffs include most of the Destiny team, some people on Marathon, and Sony staff who supported Bungie. Bungie’s public note, as surfaced in the thread, does not yet give a headcount or a project-by-project roadmap, so the concrete facts are the confirmed reduction in force and the delayed explanation of future plans.
The Reddit discussion centered on live-service fatigue, management decisions, and content vaulting in Destiny 2. Several comments argued that developers are taking the hit for executive strategy, while others questioned whether Marathon or future Destiny work can continue at the same scale. For players, the near-term watch points are Bungie’s next project update, any Destiny 2 service changes, and whether Marathon development remains with Bungie in its current form. Source: r/Games.
Related Articles
A Texas WARN notice lists 136 id Software-linked layoffs and 158 total ZeniMax cuts in the state, according to Game Developer.
Obsidian is moving onto a new Fallout project led by Josh Sawyer while Xbox cancels multiple projects during its wider reset, according to reports.
OneBGS said on r/Games that the latest Bethesda Games Studios layoffs were not just a management-layer reduction, but affected dozens of production staff tied to future games such as TES VI.