Xbox Stops Development of Copilot for Consoles
Original: Xbox No Longer Developing Copilot For Consoles View original →
A Quick Reversal
Xbox CEO Asha Sharma has officially announced that development of Copilot for Xbox consoles has stopped. In March 2026, Microsoft announced the AI assistant would be coming to Xbox Series X|S later in the year. Just two months later, that plan is off the table. The mobile Copilot service will also be wound down.
The Reasoning
In a social media post, Sharma framed the decision as part of a strategic refocus. Xbox needs to move faster, deepen our connection with the community, and address friction for both players and developers, she wrote. Copilot on console did not align with where Xbox is headed.
Leadership Overhaul
Alongside the Copilot announcement, Xbox revealed new leadership. Joining the team are Jared Palmer (VP of Engineering), Tim Allen (design lead), Jonathan McKay (growth, data platform, and analytics), and Evan Chaki (engineering lead), all from Microsoft's CoreAI team. Jason Roland, VP of Next Gen, was also promoted to a new title.
Related Articles
A leaked document seen by The Verge says Microsoft plans to let developers bring Xbox 360 games to PC, Project Helix, Xbox PCs, and handheld devices between 2027 and 2028.
Halo: Campaign Evolved launched on July 28 for PC, Xbox Series X|S, and PS5, with the r/Games review thread listing an 83 OpenCritic average and 89% recommendation rate from 38 reviews.
Palworld v1.0.2 landed as Steam build 24370881 on July 29, fixing dedicated-server Panthalus disconnects, Victor & Shadowbeak disappearing, and several achievement bugs.