Neople Reassigns The First Berserker: Khazan Staff as DLC and Port Plans Grow Unclear
Original: The First Berserker Khazan Dev Team Has Been Dissolved Due To Poor Sales View original →
What Changed at Neople
According to Yonhap News on April 8, 2026, Nexon subsidiary Neople has begun reassigning a large share of the development staff behind The First Berserker: Khazan. The report says the company held an internal briefing that day and informed employees that the organization around the project would be reshuffled. While the Reddit headline framed the move as a dissolution, Neople told Yonhap that it does not consider the Khazan team formally disbanded.
The performance context explains why the move matters. Yonhap reported that Khazan, which launched globally in March 2025, briefly approached 30,000 concurrent users on PC after release. Even so, sales later slowed and the game reportedly failed to meet market expectations. On top of that, its China release has been delayed because the title has not yet secured the required publishing license, reducing one of the clearest remaining growth paths for the project.
What the Company Says
Industry sources cited by Yonhap said a substantial portion of the roughly 100-person team has been moved into an internal reassignment unit called R Team. Neople’s position is that this is not a cancellation notice. Instead, the company said the roadmap for the large-scale project has reached a completion phase, making it necessary to separate the staff needed to finish remaining tasks from those who can be concentrated on other priorities. Neople also said it plans to support employees so the AAA development experience gained on Khazan can be applied elsewhere.
- The game launched worldwide in March 2025.
- PC concurrency reportedly neared 30,000 players at its early peak.
- Sales later declined below expectations, according to Yonhap’s report.
- China commercialization remains delayed by licensing issues.
For players, the most immediate implication is the future of post-launch support. Yonhap said that regularly planned DLC and additional platform ports that many players expected early in the game’s life are now effectively uncertain. That does not mean the game disappears overnight, but it does suggest Neople is no longer resourcing it as an expanding long-term pillar.
The timing is notable because Neople and parent company Nexon are already making wider adjustments elsewhere. Yonhap also noted that earlier this month CEO Yun Myeong-jin was given an additional role leading Dungeon & Fighter Mobile, while China publishing rights for that title are shifting to Tencent alone. For now, the clearest reading is that Khazan remains alive but enters a much more limited phase, with the next real signal likely to come from whether Neople commits to a clearer update, DLC, or port schedule.
Related Articles
NVIDIA's latest app beta adds Dynamic Multi Frame Generation for GeForce RTX 50 Series GPUs, alongside higher 6X generation limits and a new frame-generation model for select games.
Capcom says Pragmata has gone gold, giving the long-delayed sci-fi action game a firmer runway into its April 17, 2026 launch on console and PC.
This r/pcgaming story is based on TwistedVoxel’s March 30, 2026 report citing Eidos Montréal’s official LinkedIn statement. The studio said 124 employees are affected by a workforce reduction tied to changing project needs, and Head of Studio David Anfossi is also departing.
Comments (0)
No comments yet. Be the first to comment!