r/Games: Remedy Confirms Control Ultimate Edition and Alan Wake 2 Support the Upgraded PS5 Pro PSSR
Original: Control Ultimate Edition and Alan Wake 2 will support new PSSR. The more advanced PSSR will soon be available for all on PlayStation 5 Pro, bringing noticeable improvements in image stability and clarity of motion. View original →
Why this r/Games post matters
On March 13, 2026, Remedy said in an official post that Control Ultimate Edition and Alan Wake 2 will support the upgraded version of PSSR on PlayStation 5 Pro. That is a meaningful confirmation because Remedy's games are exactly the kind of visually dense releases people use to judge image reconstruction: heavy contrast, complicated lighting, reflective surfaces, motion-rich effects, and lots of fine detail that can break down if the upscale path is not stable. When a studio with that profile backs Sony's new approach, it becomes more than a small compatibility note.
What Sony had already announced
There was already an important technical backdrop. On February 27, 2026, PlayStation lead architect Mark Cerny said Sony would roll out an upgraded version of PlayStation Spectral Super Resolution globally to PS5 Pro players in the coming weeks. In that post, Sony said more than 50 titles already used PSSR and described the new version as a major change to both the neural network and the broader algorithm. Cerny also tied the work to Project Amethyst, Sony's collaboration with AMD, and said a March 2026 system software update would let players enable an Enhance PSSR Image Quality option for existing PSSR-supported games.
What Remedy actually confirmed
Remedy's message was concise but clear. The studio said the newer PSSR would bring noticeable improvements in image stability and clarity of motion, and specifically framed the update around revisiting the Oldest House and Bright Falls with a higher level of visual fidelity. That is the key signal here. Remedy did not just mention generic support for PS5 Pro; it pointed at the exact visual benefits Sony has been selling for the upgraded upscaler. For players, that matters more than raw marketing language because both games lean heavily on fast-moving particles, post-processing, shadows, and reflective materials.
What is still unknown
There are still limits to what has been confirmed. Remedy did not publish a detailed patch schedule, performance breakdown, or before-and-after analysis for either game. Sony also has not said exactly how large the uplift will be from title to title once the system update is widely available. So the current takeaway is not that these two games have already been fully profiled and benchmarked in public. The confirmed point is narrower but still significant: upgraded PSSR is no longer a one-game showcase. It is moving into two of the most visually recognizable modern Remedy releases, which makes them important test cases for whether Sony's latest image-quality pitch holds up in real play.
Source: Remedy official post · PlayStation Blog · Reddit discussion
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