Tom’s Hardware says RPCS3 developers found new SPU usage patterns and added more efficient recompilation paths for the PlayStation 3’s Cell processor. The project says the change benefits every game, with Twisted Metal showing a 5% to 7% average FPS uplift between recent builds.
Gaming
RSS FeedThe top r/Games hardware post this cycle is not about raw frame generation but about memory pressure. Coverage of NVIDIA’s latest Neural Texture Compression demo describes a scene dropping from roughly 6.5GB of VRAM to 970MB at similar image quality, while NVIDIA’s own developer material frames the tech as a practical way to compress richer textures without the usual storage and memory penalties.
A still-active r/gamernews post points to Sony’s March 27 pricing notice, and the headline is unusually broad: PS5, PS5 Pro, and PlayStation Portal all moved up together, with U.S. prices of $649.99, $899.99, and $249.99 respectively from April 2, 2026. The bigger signal is that mid-cycle console pricing is moving upward instead of downward.
The r/pcgaming post about Larry Kuperman is more than a retirement note. In PC Gamer’s GDC interview, the longtime Nightdive executive framed remasters as preservation work, rights cleanup, and promises kept to players, which makes his departure feel like a marker for a broader era in game catalog stewardship.
A hot r/Games post surfaced a blunt promise from Warframe community director Megan Everett at PAX East 2026: nothing in Warframe or Soulframe will be AI-generated. That stands out because Digital Extremes is making the commitment while rolling out the Shadowgrapher update, supporting Switch 2, and juggling a second live project in Soulframe.
After a long quiet stretch, State of Decay 3 has moved into May alpha playtest registration. The official video, FirstLook waitlist, and PC Gamer report together make this the clearest sign yet that Undead Labs is testing the game’s core loop with outside players.
Mega Crit’s official Steam post says Slay the Spire 2 beta patch v0.102.0 lays the groundwork for a new Badges system and reworks Ascension 6. It is a systems-first update aimed at making runs easier to read, compare, and balance during early access.
A Eurogamer-linked report says Take-Two has cut a central AI team that supported Ghost Story Games and 31st Union. The timing stands out because it lands just after management publicly emphasized its embrace of generative AI.
Insider Gaming reports Lenovo has raised Legion Go 2 pricing to $1,499.99 and $1,999.99, pushing the top model nearly 50% above launch.
Otherside Entertainment says Thick as Thieves will launch focused on two-player co-op and singleplayer, replacing the originally planned four-player PvPvE emphasis.
Pearl Abyss has shipped Crimson Desert Patch 1.02.00 with new visibility and control options, expanded private storage, and a broad pass on PC graphics fixes.
GameObserver reports that PlayStation Studios removed most PC mentions from its official site copy, adding to speculation about a narrower Sony PC port strategy.