Insider Gaming reports that Ubisoft Winnipeg has shut down, with roughly 85 employees losing their jobs and multiple in-development projects affected.
#layoffs
RSS FeedAccording to journalist Jason Schreier, Bungie is planning a significant round of layoffs following the end of Destiny 2's active development. Destiny 3 is not currently in active production, and no new projects have been greenlit yet.
Cisco announced layoffs of nearly 4,000 employees on the same day it reported record quarterly revenue of $15.8 billion. The company cited a strategic shift toward AI infrastructure, with $5.3 billion in AI orders this fiscal year and a raised annual forecast of $9 billion.
Cloudflare reported a 600% surge in AI usage in Q1 2026 while simultaneously announcing layoffs of 1,100 employees (20% of workforce) as agentic AI 'fundamentally changes' the company's operations.
Cloudflare is laying off more than 1,100 employees globally, framing the restructuring not as cost-cutting but as a necessary redesign for the agentic AI era, with internal AI usage up 600% in three months.
Behaviour Interactive has laid off part of its external development team after demand for mobile and casual partner work weakened. The Dead by Daylight studio said the number of affected employees is undisclosed.
Skillsearch surveyed 1,000 games professionals from Nov. 12, 2025 to Feb. 24, 2026; 44% considered leaving the industry because of redundancies and 22% were laid off in the past 12 months.
Iron Galaxy announced another round of layoffs on Apr. 17, and Kotaku reports the cuts could affect up to 90 employees after the studio shipped Tony Hawk’s Pro Skater 3 + 4.
A Eurogamer-linked report says Take-Two has cut a central AI team that supported Ghost Story Games and 31st Union. The timing stands out because it lands just after management publicly emphasized its embrace of generative AI.
Insider Gaming reports that Eidos Montreal scrapped a long-running project code-named Wildlands and that the cancellation sits behind the studio’s latest layoffs. The studio itself has only confirmed workforce cuts and a leadership transition so far.
This r/pcgaming story is based on TwistedVoxel’s March 30, 2026 report citing Eidos Montréal’s official LinkedIn statement. The studio said 124 employees are affected by a workforce reduction tied to changing project needs, and Head of Studio David Anfossi is also departing.
A heavily upvoted r/Games post amplified Insider Gaming's report that one laid-off Epic employee battling terminal brain cancer lost employer-provided life insurance. Tim Sweeney later said Epic is in contact with the family and will solve the issue.