HY-World 2.0 turns text, images, multi-view inputs, or video into 3D Gaussian Splatting scenes. The stronger signal is reproducibility: the authors say model weights, code, and technical details are available.
#simulation
RSS FeedWhy it matters: NVIDIA is aiming generative video research at simulation-ready 3D environments rather than short clips. The tweet says Lyra 2.0 maintains per-frame 3D geometry and uses self-augmented training, while the project page shows outputs as Gaussian splats and meshes that can be exported to Isaac Sim.
Lazy Bear Games and tinyBuild have put Graveyard Keeper 2 on Steam, confirming the sequel while leaving the release date to be announced. The store pitch suggests a broader design built around town restoration, heavier automation, and undead-army combat rather than graveyard management alone.
Steam now lists Transport Tycoon Deluxe as a March 12, 2026 release from Atari and Chris Sawyer, turning one of PC simulation’s classic gray-market staples back into an officially sold product.
Mechanistry has shipped Timberborn 1.0 on March 12, 2026, turning its beaver city-builder into a full release built around factions, toxic seasons, 3D water physics, automation, bots, and official mod support.
A Hacker News post drew attention to a small open-source simulation that reproduces the self-replicating behavior described in the Computational Life paper. The project shows how mutation, local interaction, and selection can produce dominant replicators in a compact codebase.
Google DeepMind announced Genie 3, a world model that generates interactive environments from text or image prompts. The system targets 720p at 24fps and sustains coherent interactive worlds for over one minute.
Kairosoft is celebrating its 30th anniversary by making its famous mobile simulation game Game Dev Story available for free temporarily on both Android and iOS platforms.