CD Projekt Red’s free Cyberpunk 2077 update for PS5 Pro is now live with PSSR upscaling, BVH8-based ray tracing upgrades, and three display modes ranging from cinematic RT to performance-focused play.
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RSS FeedYonhap News reports that Neople reassigned a large share of The First Berserker: Khazan staff on April 8, 2026. The company says the project is not being shut down, but its future DLC and port roadmap now looks uncertain.
The fan-made Twilight Princess: Courage Reborn project has shown a new 60FPS native PC showcase with keyboard and mouse support. The team says the build is progressing quickly, but it is still not ready to call the release window.
Skeleton Crew Studio is reportedly preparing legal action after much of the crowdfunding money for Shibuya Scramble Stories failed to arrive. The developer says it received only about half of the 55 million yen raised through Ubgoe.
Steam has opened an opt-in Steam Workshop browse beta focused on faster filtering, larger item cards, and a new Quick View flow. The company says the beta could run for weeks or months while it collects feedback.
Insider Gaming reports that Star Wars Eclipse is still in development but making slow progress, with one source saying the game remains years away. The outlet says expansion plans and long-term funding now depend heavily on NetEase’s investment appetite and the commercial performance of Spellcasters Chronicles.
Gamereactor reports that Nintendo has removed some Super Mario Maker 2 courses not for cheating or explicit content, but over hashtag use tied to advertisement rules. The story is based on creator notices and community discussion, and Nintendo has not yet provided a broader public explanation.
VGC reports that Lucas Pope has become more reluctant to discuss unfinished projects because he worries ideas can now be copied or absorbed by AI systems before they are released. The Papers, Please creator also says the success of his earlier games has made the prospect of a next major release harder to approach.
Rec Room said in a March 30, 2026 blog post that it will shut down the platform at noon Pacific on June 1. GeekWire notes that the social gaming company once carried a 3.5 billion dollar valuation, but even with more than 150 million players over its lifetime, it could not turn that scale into a sustainable business.
TechSpot reported on April 4, 2026 that newly uncovered Steam client code points to a feature that could estimate game frame rates from other users' real-world data. Paired with Valve's March 9 rollout of optional anonymized framerate collection, the move could make Steam's store pages much more useful for performance-conscious buyers.
Obsidian says patch 3.9.3.88783 makes turn-based mode fully live for the original Pillars of Eternity. The update adds flexible mode switching, reworked initiative and damage rules, plus a short tail of follow-up patches as remaining issues are discovered.
GamesRadar reports that Landfall told fans Peak is not a live-service game and that updates should be treated as bonuses, not obligations. With a final biome still planned for 2026, the exchange highlights how breakout indie hits can inherit endless-support expectations almost overnight.