Road to Vostok has sold more than 250,000 copies on Steam a little over two weeks after its Early Access launch. Developer Antti says that run funds the full roadmap, with one more stability patch due in 2-3 weeks and Build 2 "Nomads" aimed at Q3 2026.
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RSS FeedMega Crit's April 17 roadmap for Slay the Spire 2 lists Steam Workshop support, more languages, The Bestiary, experimental game modes, a new character, alternate Act 2 and Act 3, and no release dates.
Windrose hit 1,000,000 copies and over 200,000 concurrent players on Apr. 19, six days after launch, according to its Steam news post.
No Rest for the Wicked reached 1.7 million copies sold as of its Apr. 18 Steam anniversary post, two years after Early Access; Moon Studios says 1.0 remains in development and console versions are still planned.
Rock Paper Shotgun says the developer behind Road to Vostok believes the game's Steam start has secured years of production budget after its April 7 Early Access launch. Public Steam data separately shows a 2-4 year Early Access plan and a long pre-launch demo trail.
Mega Crit’s official Steam post says Slay the Spire 2 beta patch v0.102.0 lays the groundwork for a new Badges system and reworks Ascension 6. It is a systems-first update aimed at making runs easier to read, compare, and balance during early access.
Mechanistry says Timberborn 1.0 launched on March 12, 2026, one week later than first announced, bringing the beaver city-builder out of a four-year Early Access run that already passed 1 million copies sold and seven major updates.
Megacrit says Slay the Spire 2 sold 3,000,000 units and logged over 25,000,000 runs in its first week, while outlining the next Early Access priorities without committing to a rigid roadmap.
Kotaku reports Slay the Spire 2 reached roughly 399K concurrent users on Steam and a 97% positive review ratio within its first day of Early Access.
The official trailer page states Slay the Spire 2 enters Steam Early Access on March 5, 2026, with new characters, enemies, and environments.